Functionality

How To use

Blob Fusion Blob Fusion Panel is located in 'Tools' Tab (right sidebar)

Blobs are visible only inside Blob Domain object. To add domain volume:

  • Go to right sidebar (N) -> Tools Tab -> Blob Fusion Panel -> Click [+] icon (Add Blob Domain)

Workspace Tool will be automatically switched to 'Blob Fusion' - this overrides some hotkeys to the ones listed below

Hotkeys

Hotkey Function
Shift+A Add Menu Blob - this will be first thing you will want to use
E Extrude
Shift+D Duplicate Blob(s)
F Connect
W Subdivide segment
Ctrl + MMB Scroll Select adjacent Blobs
P Rip/Separate Selected
Shift+G Select Child Blobs, Select Blobs by Type
Alt+B Adjust Blob Blend factor
Ctrl+B Blob Parameters Popup
M Toggle Mute Blob(s)
Alt+M Unmute All
X\Del Delete
Alt+S Unify Scale - makes empty Round
Shift+V Slide Empty towards adjacent Node Ending/Parent

Duplicate, Extrude, Divide

  • You can Duplicate or Extrude any selected Blob (sphere or capsule).
  • Divide only works on Capsule Blobs

Duplicate, Extrued and Subdivide Blobs are the core commands for modeling with Blob Fusion

Free Move vs FK

When you create Blobs, add-on will automatically generate a child - parent relationships. It can be disabled by pressing 'Free Move Mode'

Forward Kinematics Mode vs Free Move Mode

Connect

You can connect two blobs together (F-key), unless they are defining Capsule Blob already

Mute Blobs

Use Shift+G menu to select Sphere Blobs, then M will mute them. Alt+M - unmute all

Separate Selected

Hands separation, can help in locally increasing model resolution

Note - You can revert this operation using Join Domain operator. It will merge hands back into body Blobs. Join is located below Separate "Selected Button"

Armature Generation

Hierarchical structure on Blobs can be used to generate armature from Blob Domain Objects

Blob Blending

Influence of Blob Blending on mesh look

Finalize Blob

Finalize will create mesh copy of active Blob Domain, that can be used for sculpting